Base Mesh Update

July 30, 2010

I’m currently updating my sculpting basemesh. The newer version adds a few more polygons (should be an insignificant number), but seems to behave much better around the nose, lips, and jaw. It also includes a bit of a rig to quickly match it to other faces.


I’m thinking of making a few characters from various tv shows.

Alien Swarm

July 23, 2010


Available free of charge, Alien Swarm thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics. Along with the game get the complete code base for Alien Swarm that features updates to the Source engine as well as the SDK. Also available free of charge, is Autodesk’s Mod Tool version of Softimage.
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Chrome, Luigi + Retopology Tutorial

June 26, 2010

I’ve begun work on a Luigi model, based on Eduardo Vieira‘s design. Check him out sometime, he’s got some great stuff.

I’ve also used this as a chance to update my Softimage Retoplogy tutorial to include Shrinkwrap.

Lastly, I noticed the ‘Home’ button seems to be acting up in Google’s Chrome browser. : /

Skull, Apartment

May 9, 2010

Just some small updates. The first is another building done for Google Earth, this time my apartment.

The second is something I’ve been working on as I try to get more time in each day with zbrush. It’s just a skull.