Archive for the 'Tutorials' Category

Alien Swarm
Friday, July 23rd, 2010

Available free of charge, Alien Swarm thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics. Along with the game get the complete code base for Alien Swarm that features updates to the Source engine as well as the SDK. Also available free of charge, is Autodesk’s Mod [...]

Chrome, Luigi + Retopology Tutorial
Saturday, June 26th, 2010

I’ve begun work on a Luigi model, based on Eduardo Vieira‘s design. Check him out sometime, he’s got some great stuff. I’ve also used this as a chance to update my Softimage Retoplogy tutorial to include Shrinkwrap. Lastly, I noticed the ‘Home’ button seems to be acting up in Google’s Chrome browser. : /

Tutorial: Zero-Effort Beveling for Normal Maps
Saturday, April 24th, 2010

A bit of a mini tutorial. Picked up from Polycount, expanded for Softimage. Click for full view:

XSI Tutorial: Retopology (w/video)
Wednesday, December 31st, 2008

Retopology + ShrinkWrap Tutorial: Old Tutorial: In my first tutorial, I showed a technique that helps free up a bit of the texturing/unwrapping workflow. So I thought why not do the same for modeling. Being able to retopologize a model is a pretty wonderful asset, as you can focus more on creating the form of the [...]